Slowing Down
It's 2025. Right? Well, it's 2025 somewhere. I'm writing this letter while I circle the drain, waiting for my existence to become unobservable. You're in 2025, or 3025, or whatever, I don't know. Time doesn't exist for me anymore, so whenever or wherever you read this letter, I hope it reminds you of the best times of our lives.
Slowing Down is an entry in the 2025 Only One of Any Asset Visual Novel jam. It was made with strict restrictions on the number of assets and the length of the script. Development lasted 6 days.
A game by Cross Couloir, with music by Brooklyn Game Audio.
If you enjoyed Slowing Down, you can check out some of my other games like Comet Angel or Lamprey, or you can support me on ko-fi.
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | Cross Couloir |
| Genre | Visual Novel, Interactive Fiction |
| Made with | Ren'Py |
| Tags | 2D, Atmospheric, Experimental, Indie, Narrative, Sci-fi, Singleplayer, storygame |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:
Development log
- Slowing Down for O2A2 2025Jul 18, 2025



Comments
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Wow that was stunning. The gently swaying objects brought so much life to the game. It's such a good balance between science and fact and memory and emotion. The bittersweet tragedy of it all is something I'll remember for a while.
Thank you so much for the kind comment! <3 I'm so glad you enjoyed the game!