Slowing Down
It's 2025. Right? Well, it's 2025 somewhere. I'm writing this letter while I circle the drain, waiting for my existence to become unobservable. You're in 2025, or 3025, or whatever, I don't know. Time doesn't exist for me anymore, so whenever or wherever you read this letter, I hope it reminds you of the best times of our lives.
Slowing Down is an entry in the 2025 Only One of Any Asset Visual Novel jam. It was made with strict restrictions on the number of assets and the length of the script. Development lasted 6 days.
A game by Cross Couloir, with music by Brooklyn Game Audio.
If you enjoyed Slowing Down, you can check out some of my other games like Comet Angel or Lamprey, or you can support me on ko-fi.
Published | 1 day ago |
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Author | Cross Couloir |
Genre | Visual Novel, Interactive Fiction |
Made with | Ren'Py |
Tags | 2D, Atmospheric, Experimental, Indie, Narrative, Sci-fi, Singleplayer, storygame |
Download
Click download now to get access to the following files:
Development log
- Slowing Down for O2A2 20251 day ago
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